@startuml
sprite $hanukiah [48x48/16] {
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}


!define FA6_HANUKIAH(_alias) ENTITY(rectangle,black,hanukiah,_alias,FA6 HANUKIAH)
!define FA6_HANUKIAH(_alias, _label) ENTITY(rectangle,black,hanukiah,_label, _alias,FA6 HANUKIAH)
!define FA6_HANUKIAH(_alias, _label, _shape) ENTITY(_shape,black,hanukiah,_label, _alias,FA6 HANUKIAH)
!define FA6_HANUKIAH(_alias, _label, _shape, _color) ENTITY(_shape,_color,hanukiah,_label, _alias,FA6 HANUKIAH)
skinparam folderBackgroundColor<<FA6 HANUKIAH>> White
@enduml